#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define Row 9
#define Col 9
#define Rows Row+2
#define Cols Col+2
#define Easy_count 10
#define Difficulty Easy_count
void menu()
{
printf("*****************\n");
printf("*****1.play******\n");
printf("*****0.exit******\n");
printf("*****************\n");
printf("请选择:>");
}
void Init(char main[Rows][Cols], char show[Rows][Cols], int rows, int cols)
{
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
{
main[i][j] = '0';
show[i][j] = '*';
}
}
}
void Display(char crr[Rows][Cols],int row,int col)
{
printf("---------扫雷--------\n");
for (int i = 0; i <= row; i++)
{
printf("%d ", i);
}
printf("\n");
for (int i = 1; i <= row; i++)
{
printf("%d ", i);
for (int j = 1; j <= col; j++)
{
printf("%c ", crr[i][j]);
}
printf("\n");
}
printf("---------扫雷--------\n");
}
void Setmain(char main[Rows][Cols], int row, int col)
{
int count = Easy_count;
while (count)
{
int x = rand() % row + 1;
int y = rand() % col + 1;
if (main[x][y] == '0')
{
main[x][y] = '1';
count--;
}
}
}
char Count(char main[Rows][Cols], int x, int y)//统计周围雷的个数
{
int ret = 0;
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (main[x + i][y + j] == '1')
{
ret++;
}
}
}
char c = ret + '0';
return c;
}
void find(char main[Rows][Cols], char show[Rows][Cols], int x, int y,int* win)
{
if (show[x][y] == '*')
{
(*win)++;
show[x][y] = Count(main, x, y);
if (Count(main, x, y) == '0')
{
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
if (x + i >= 1 && x + i <= Row && y + j >= 1 && y + j <= Col)
{
find(main, show, x + i, y + j, win);
}
}
}
}
}
}
void Findmain(char main[Rows][Cols], char show[Rows][Cols], int row, int col)
{
int x = 0;
int y = 0;
int n = 0;
int win=0;
while (win<Row*Col- Difficulty)
{
Display(show, Row, Col);
printf("插旗标记输入:1 x y \n");
printf("扫雷输入:2 x y \n");
printf("请输入要排查的坐标:>");
scanf("%d %d %d",&n, &x, &y);
if (n == 1)
{
if (show[x][y] == '/')
{
show[x][y] = '*';
}
show[x][y] = '/';
}
else if (n == 2)
{
if (main[x][y] == '1')
{
printf("很遗憾你被炸死了\n");
Display(main, Row, Col);
break;
}
else
{
find(main, show, x, y, &win);
}
}
else
{
printf("输入错误,请重新输入\n");
}
}
if (win == Row * Col - Difficulty)
{
printf("恭喜你,排雷成功!");
}
}
void game()
{
char main[Rows][Cols] = { 0 };
char show[Rows][Cols] = { 0 };
Init(main, show, Rows, Cols);//初始化
//Display(show,Row,Col);
Setmain(main,Row,Col);//布置雷
//Display(main, Row, Col);
Findmain(main,show,Row,Col);//排查雷
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
} while (input);
return 0;
}